
scScript.tar.gz will expand out to the following structure:

*  scScript (folder)
    - Makefile
    - sc_Public.h
    - sc_Error.h	
    - sc_Main.h
    - sc_Main.c
    - sc_Editor.h
    - sc_Editor.c
    - sc_Script.h
    - sc_Script.c
    * SampleSC (folder)
      - Hello1.sc
      - Hello2.sc
      - CR1.sc
      - CR2.sc
      - CR3.sc
      - CRMap.sc
      - PV.sc
      - SCTest.sc
      - Pat1.sc
      - Pat2.sc
      - Pat3.sc
      - Pat4.sc
      - Sample_BigC.txt

Your compiler will need access to lx11, lxft, lffi and lm libraries.
The source code will #include a number of header files required for
these libraries.  These should all be made available on your compiler
search path.


SampleSC folder has sample code files referenced in the manual.
Sample_BigC.txt is the data file used for these scripts.

The given Makefile can make DEBUG or PRODUCTION versions of scScript
(together with scEmacs).   Its default setting produces a DEBUG
version, but WITHOUT displaying ByteCodes for compiled scripts, as that
slows things down.

If you want to see bytecodes, set the SC_DEBUG_COMPILE_DISP #define in
sc_Script.c to 1, then re-compile.

